A native interface that multiple backends (Providers) implement via dynamic libraries.
User applications can select and activate providers at runtime. The XR SDK package allows multiple backends (called “providers”) to implement a single engine feature (called a “subsystem”) in Unity. To download XR SDK, you must sign up for access on this page. More info See in Glossary SDK is aimed at specialist users who want to develop their own XR providers that work with Unity. Devices supporting these forms of interactive applications can be referred to as XR devices.
The Unity XR An umbrella term encompassing Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) applications.